![]() The armor also allows access to the powerful G-Crusher attack, which unleashed energy stored from the damage taken. This is limited to the screen you are on during a level, but it certainly is more using then just protecting your head. It, instead, allows you to potentially find hidden areas and items with its search power. ![]() The improved Helmet does more than just allow you to bash through items. Getting this dash feature proves to be incredibly helpful in acquiring many items as well as in boss fights. Managing some of the areas becomes much easier when you get the feet upgrade, allowing you to Air Dash. If X can defeat them, he regains his friend and learns something of the X-Hunter’s plot, if not, there is no telling what will become of Zero… Gameplay: This game introduced something that needed to be done: The Air Dash. They claim to have gather the pieces of X’s friend, Zero. 8 mavericks are revealed, and soon, a small additional force called the X-Hunters. They have tracked them to an old reploid factory and hope this will lead them to their victory. Cain, they hope to wipe out the last remnants of Sigma’s followers. Not much as changed, as there remain followers of Sigma. Story: 6 months have passed since the defeat of Sigma. This is probably one of my favorite entries in the series. This is also a surprisingly rare game for the SNES, then again, it is also a decent quality 2D platformer with moderate replay value. ![]() Mega Man X2 got the series going well and did more to further the overall story in the series. After everything that happened in the first, I had to wonder how they would continue the series. ![]() System: Super Nintendo Title: Mega Man X2 Publisher: Capcom Circa: 1994 Intro: This game proved to be a decent sequel. ![]()
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